Graphics system
Harvey J. Stein
abel@netvision.net.il
Wed, 30 Apr 1997 14:27:09 +0300
Fare Rideau writes:
> > No, X isn't necessary for svgalib.
> >
> But svgalib is no more developed, supports one nth of what XFree86 does,
> is Linux-dependent, etc, so one shouldn't rely on it,
> but for things that are satisfied with standard VGA (i.e. games).
I wasn't advocating the use of SVGALIB. I was just pointing out that
it doesn't require X.
> Again, if you want to get rid of X, you should wait for Linux GGI.
> And if you want to encourage GGI to come faster,
> then you should convince some *BSD and perhaps even XFree people
> to join the GGI project somehow.
> In any case, I don't think this is anything prioritary for LispOS.
>
> So again, let's use X *for now*,
> be it only by opening a large shared-memory window (see what SELF does)
> where we'd do our graphics ourselves...
As I mentioned earlier, I think we're better off not getting rid of
*anything*. I want to be able to run all the Linux apps while I run
LispOS, and I'm sure others do too. And, I think it'll get more
attention if it runs on stock Linux boxes. The latter requires a)
getting all necessary hooks into the official kernel source tree, and
b) distributing a kernel module for the remaining stuff that needs to
be in kernel space.
--
Harvey J. Stein
Berger Financial Research
abel@netvision.net.il