SDL

Matthew Danish mdanish at andrew.cmu.edu
Tue Oct 12 16:05:34 PDT 2004


On Wed, Oct 13, 2004 at 09:02:42AM +1000, Glenn Alexander wrote:
> I am not a low-level programmer, but would it be worth checking into 
> using the OpenGL API for talking to graphics hardware? I'm not just 
> thinking 3d here, IIRC, OpenGL has (potentially accelerated) 2d APIs 
> or calls or whatever too. 

You may use OpenGL in conjunction with SDL: the point of SDL, and also
GLUT, in this case is to provide the necessary interfaces to the
operating system that OpenGL does not specify.

SDL also defines other tools useful to game programmers.

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