Approach for implementing TUNES

Alan Grimes
Fri, 16 Apr 1999 00:05:17 -0700

June Kerby wrote:
> I've put my thoughts together into a proposal for implementing TUNES.
> It can be found at
> This is about that stuff I was rambling about earlier...
> Hopefully this will be a little easier to read.


I think you are getting a little ahead of yourself, or me at least! Your line of
thinking is similar to mine about my second generation OS. The problem you face
is that you are trying to do missuse deduction. The only thing deduction can do
for you is tell you about your premices. So when you run your program you will
learn about many abstract relationships inside your computer but few of them
will have any practical value. You need a method for generating a large and
complex system that can assimilate new functions and provide an object based
interface to the user. In other words what Tunes has been evolving into
reciently is a quite promising attempt at creating a Strong AI. :) I have the
highest hopes that we will succede if we continue in the direction we are
As you see this is why I have decided to make this kind of OS a second
generation goal. In the mean time It is best to apply sound design techniques to
building a highly modular conventional OS similar to LiNuX but MUCH MUCH easier
and more flexable for new types of applications and devices. (cybernetics, 3D
displays, Semi-autonomous robots.)

om :)

The anemone of my enemy is my friend.